Status
1317



Status
194
2-5
50

Resistances
Weak
[x1.5]
Weak
[x1.5]
Weak
[x1.5]

Weak
[x1.5]
Endure
[x0.75]
Normal
[x1]
Weak
[x1.5]
Normal
[x1]
Normal
[x1]
Endure
[x0.75]
Stagger Threshold
30% (58)

level: 50
3
+10
SKILL 1
1x
52
Atk Weight
1
[On Hit] Inflict 2
keyword icon
Bleed
next turn
4
+9
SKILL 2
1x
52
Atk Weight
1
[On Hit] Inflict 1
keyword icon
Rupture
next turn
3
+4
SKILL 3
1x
52
Atk Weight
1
[On Hit] Inflict 1
keyword icon
Rupture
next turn
[Heads Hit] Inflict 4
keyword icon
Rupture
next turn
3
+7
SKILL 4
1x
52
Atk Weight
2
[On Hit] Inflict 2
keyword icon
Bind
next turn
[Heads Hit] Inflict 4 Defense resultreduction
3
+7
SKILL 5
1x
52
Atk Weight
4
[Heads Hit] Inflict 3
keyword icon
Rupture
next turn
3
+5
SKILL 6
1x
52
Atk Weight
1
[On Hit] Inflict 2
keyword icon
Rupture
next turn
[Heads Hit] Inflict 5
keyword icon
Rupture
next turn
15
-5
SKILL 7
1x
52
Atk Weight
5
[On Hit] Inflict 10
keyword icon
Rupture
next turn
3
+3
SKILL 8
1x
52
Atk Weight
2
[On Hit] Inflict 2
keyword icon
Bind
next turn
[Heads Hit] Inflict 4 Defense resultreduction
When the Telephone Pole is hit, inflict 2 electricshock on the attacker this turn.
At 5+ dogthunder, all Parts will inflict 3 electricshock on the attacker, starting next turn.
(Lasts until dogthunder reaches 0.)
When hit by a Sloth attack, the amount of electricshock inflicted is halved. (Rounded up.)
PASSIVE

While the telephone pole isnt broken, gain 1 dogthunder after an attack.
Whenever the telephone pole is hit by an attack, lose 1 dogthunder.
PASSIVE

When the telephone pole is Staggered or Broken, lose all dogthunder.
All attacks of Alleyway Watchdog will then be canceled for the turn.
PASSIVE

Story
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