Status
1185



Status
948
2-4
50

Resistances
Ineff.
[x0.5]
Normal
[x1]
Normal
[x1]

Normal
[x1]
Ineff.
[x0.5]
Endure
[x0.75]
Weak
[x1.5]
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
Stagger Threshold
50% (474)
0% (0)

level: 45
5
+5
SKILL 1
1x
48
Atk Weight
1
[On Hit] Inflict 4
keyword icon
Sinking
5
+3
SKILL 2
1x
48
Atk Weight
1
[On Hit] Inflict +3
keyword icon
Sinking
Count
[On Hit] Inflict +3
keyword icon
Sinking
Count
5
+4
SKILL 3
1x
48
Atk Weight
1
[On Hit] Inflict 4
keyword icon
Sinking
[On Hit] Inflict +2
keyword icon
Sinking
Count if target has aacepcbb
[On Hit] Inflict 4
keyword icon
Sinking
[On Hit] Inflict +2
keyword icon
Sinking
Count if target has aacepcbb
15
+2
SKILL 4
1x
48
Atk Weight
1
[Clash Lose] This unit's Fluorescence Part loses 34% of Max HP.
[Clash Lose] Gain 1
keyword icon
Blind Obsession
[On Hit] Inflict +3
keyword icon
Sinking
Count
[Heads Hit] Inflict 4
keyword icon
Sinking
[On Hit] Inflict +3
keyword icon
Sinking
Count
[Heads Hit] Inflict 4
keyword icon
Sinking
[On Hit] Inflict 4
keyword icon
Sinking
[Heads Hit] Inflict 4
keyword icon
Sinking
[On Hit]sinkingsurge
4
+1
SKILL 5
1x
48
Atk Weight
6
[Unclashable][Combat Start] Alters the environment
[On Hit] Inflict 3
keyword icon
Sinking
and +2
keyword icon
Sinking
Count
[Heads Hit] Gain -2 mentalsystemresultdecrease_typo next turn
[On Hit] Inflict 3
keyword icon
Sinking
and +2
keyword icon
Sinking
Count
15
+5
SKILL 6
[Unclashable][Target Fixed] Targets destroyed Flotsam
[After Attack] Fluorescence Part loses 34% of Max HP.
[Turn End] Gain 1
keyword icon
Blind Obsession
.
[On Hit] Destroys target.
4
+4
SKILL 7
1x
48
Atk Weight
1
[Turn End] Create Flotsam
[On Hit] Inflict 4
keyword icon
Sinking
[On Hit] Inflict +2
keyword icon
Sinking
Count if target has aacepcbb
[On Hit] Inflict 4
keyword icon
Sinking
[On Hit] Inflict +2
keyword icon
Sinking
Count if target has aacepcbb
10
+5
SKILL 8
1x
48
Atk Weight
1
[Combat Start] Spend all
keyword icon
Blind Obsession

[Combat Start] Destroy all Flotsam and destroyed Flotsam
[On Hit] Inflict 4
keyword icon
Sinking
When the Fluorescence Part is broken, inflict aacepcbb on all enemies.
Fluorescence Part regenerates after 2 turns.
PASSIVE

Starting from turn 2, gain 8 breath this turn if the Fluorescence Part isn't broken.
Gain +3 breath Count. Starting from turn 2, gain 2 paralysis and 2 attackdmgdown this turn if the Fluorescence Part is broken.
PASSIVE

Starting from turn 2, all Identities without aacepcbb are inflicted with 1 binding and 1 paralysis; Identities without aacepcbb lose 3 SP.
PASSIVE

Story
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