Status
64


Clue

Status
64
1-2
50

Resistances
Normal
[x1]
Fatal
[x2]
Normal
[x1]

Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Stagger Threshold
60% (38)
20% (13)

level: 50
3
+4
SKILL 1
2x
47
Atk Weight
1
[Heads Hit] Inflict +2
keyword icon
Bleed
Count
[Heads Hit] Inflict +1
keyword icon
Bleed
Count
4
+2
SKILL 2
1x
50
Atk Weight
1
[Clash Win] Heal 5 SP.
Deal +5% damage per
keyword icon
Bleed
on target
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict +1
keyword icon
Bleed
Count
4
-1
SKILL 3
1x
53
Atk Weight
1
[On Use] Gain 5
keyword icon
Poise
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
7
+7
SKILL 4
1x
53
Atk Weight
1
[On Use] Gain 5
keyword icon
Poise
and +2
keyword icon
Poise
Count
[On Hit] Inflict
keyword icon
Capture
[On Hit] Inflict 2
keyword icon
Bind
next turn
3
+10
DEFENSE
1x
49
[On Evade] Gain 1 mdemac next turn (Max 3)
At Turn Start, gain 'Offense Level' and 'Defense Level' by the number of surviving allies (not including this unit)
PASSIVE

At Turn Start, heal SP by (# of other surviving allies x 3)
PASSIVE

Turn End: At 50%- HP, gain 1 Attack resultenhancement next turn. (once per encounter)
PASSIVE

Turn End: At less than 0 SP, 50% chance to change Skill patterns.
PASSIVE

Story
Found in: