Status
2131



Status
2131
2-4
44

Resistances
Normal
[x1]
Normal
[x1]
Normal
[x1]

Ineff.
[x0.5]
[x1.2]
Weak
[x1.5]
Ineff.
[x0.5]
[x1.2]
Normal
[x1]
Weak
[x1.5]
Stagger Threshold
75% (1598)
25% (533)
0% (0)


At less than 65% HP: gain 1 attackup and 1 takehphealincrease on Clash Win
At less than 40% HP: gain 1 attackup and 1 takehphealincrease On Use
The effects linger even after the conditions no longer apply, as long as they have been activated at least once.
PASSIVE

After the first recovery from Stagger, and after Clash Win, deal 10% of the damage dealt On Hit as Wrath bonus damage.
PASSIVE

On Kill, heal 200 HP for Core and Part.
Gain 1 agility, 3 defenseup, and 2 attackup next turn.
PASSIVE

Prioritizes targets with aacfpbbe
PASSIVE
level: 45
4
+3
SKILL 1
45
Atk Weight
1
Core and Part heal by 10% of the damage dealt by this Attack Skill
[On Hit] Gain 1
keyword icon
Offense Level Up
[On Hit] Gain 1
keyword icon
Offense Level Up
[Heads Hit] Gain 1
keyword icon
Haste
next turn
5
+3
SKILL 2
45
Atk Weight
1
If this unit's Speed is faster than the target's Clash Power +2
[On Hit] Inflict 4
keyword icon
Bleed
and +2
keyword icon
Bleed
Count
[On Hit] Inflict 4
keyword icon
Bleed
and +2
keyword icon
Bleed
Count
[On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (once)
4
+3
SKILL 3
45
Atk Weight
1
Prioritize targets with the least HP
[On Use] If the target has less than 70% HP, Clash Power +2
[On Hit] Gain 1
keyword icon
Haste
next turn
[On Hit] Inflict 1
keyword icon
Fragile
[On Hit] Inflict 5
keyword icon
Bleed
and +2
keyword icon
Bleed
Count
[On Hit] Inflict 5
keyword icon
Bleed
and +2
keyword icon
Bleed
Count
[On Hit] If the target has 20+
keyword icon
Bleed
, deal +100% more damage
[On Kill] Reuse this Skill (1 time max)
5
+5
SKILL 4
45
Atk Weight
1
Prioritizes Heathcliff
[On Use] If the target is the enemy with the slowest Speed, Base Power +3
[On Use] Inflict
keyword icon
Marked Prey
, 2
keyword icon
Fragile
, 3
keyword icon
Paralyze
, and 5
keyword icon
Bind
next turn
[On Hit] Gain 1
keyword icon
Offense Level Up
next turn
[On Hit] Gain 1
keyword icon
Offense Level Up
next turn
2
+1
SKILL 5
45
Atk Weight
1
[Unclashable]
[Heads Hit] Gain 2
keyword icon
Offense Level Up
next turn
[Heads Hit] Gain 2
keyword icon
Offense Level Up
next turn
[Heads Hit] Gain 2
keyword icon
Offense Level Up
next turn
[On Hit] If the target has 10+
keyword icon
Bleed
, deal +30% more damage
[On Hit] If the target has 5+
keyword icon
Bleed
, heal by 50% of damage dealt
5
+6
SKILL 6
45
Atk Weight
1
Prioritizes targets with aacfpbbe
If this unit's Speed is faster than the target by 3 or more, reuse this Skill (1 time max)
[On Hit] Heal Core and Part by 50% of damage dealt
[On Hit] Heal Core and Part by 50% of damage dealt
7
+3
SKILL 7
50
Atk Weight
1
If this unit's Speed is faster than the target's, Coin Power +1
[On Hit] If the target has 10+
keyword icon
Bleed
, deal +30% more damage
[On Hit] If the target has 10+
keyword icon
Bleed
, deal +30% more damage
[On Hit] If the target has 10+
keyword icon
Bleed
, deal +30% more damage
[On Hit] If the target has 10+
keyword icon
Bleed
, deal +30% more damage
[On Hit] If the target has 10+
keyword icon
Bleed
, heal by 70% of damage dealt
10
+20
DEFENSE
If this Unit has remaining Shield HP at Turn End, gain 4
keyword icon
Protection
next turn
5
+7
DEFENSE
[On Evade] Inflict 1
keyword icon
Bind
next turn (2 times max)
HP does not drop below 40% for 1 turn.
Gains a new pattern
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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