Status
1


Clue

Status
1
2-4
50

Resistances
[x0.8]
[x0.8]
[x0.8]

Normal
[x1]
Weak
[x1.5]
Weak
[x1.5]
Normal
[x1]
Weak
[x1.5]
Normal
[x1]
Weak
[x1.5]
Stagger Threshold
-

level: 50
4
+4
SKILL 1
[Unclashable]
[Combat Start] Apply 2
keyword icon
Fragile
and 2,
keyword icon
Attack Power Up
to all other allies
[Combat Start] Gain 5
keyword icon
Bind
and 5
keyword icon
Damage Up
next turn
13
+10
SKILL 2
[Unclashable]
If all Hands' HP are at 1, deal 0 damage
[Combat Start] All other allies gain 2
keyword icon
Fragile
and 2
keyword icon
Attack Power Up

[After Attack] Gain 1
keyword icon
Breaking Heart
[On Hit] Inflict
keyword icon
Breaking Heart
8
+6
SKILL 3
53
Atk Weight
3
[After Attack] Gain 1
keyword icon
Breaking Heart
[On Hit] Deal damage equal to 15% of max HP
[On Hit] Inflict
keyword icon
Breaking Heart
15
+10
HP does not drop below 1.
PASSIVE

Turn End: If both Hands are at 1 HP, gain Shield next turn.
Once the Shield is fully depleted, become inactibled.
PASSIVE

Turn Start: If there is a Hand with 2+ HP, gain 10 protection, and all Resistance values become 0.2.
Turn Start: If both Hands are at 1 HP, protection expires, and all Resistance values revert to default values.
PASSIVE

When Clashing against Heathcliff, Clash Power -3 and deal -50% less damage against Heathcliff
Wins Encounter if Heathcliff dies
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
Found in: