Status
755



Status
597
2-3
47

Resistances
Normal
[x1]
[x1.2]
Ineff.
[x0.5]

Ineff.
[x0.5]
Ineff.
[x0.5]
[x1.2]
[x1.2]
Normal
[x1]
Normal
[x1]
[x1.2]
Stagger Threshold
50% (299)
0% (0)
-20% (-119)

level: 50
3
+4
SKILL 1
50
Atk Weight
1
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict +3
keyword icon
Bleed
Count
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict +3
keyword icon
Bleed
Count
5
+4
SKILL 2
52
Atk Weight
1
Targets the unit with the least Max HP
[On Hit] Inflict 6 Offense Level Down
[On Hit] Inflict +3
keyword icon
Bleed
Count
4
+3
SKILL 3
47
Atk Weight
1
[On Use] Inflict 1
keyword icon
Prey Mark
next turn
[On Hit] Inflict 2
keyword icon
Damage Down
[On Hit] Inflict +3
keyword icon
Bleed
Count
[Heads Hit] Inflict 1
keyword icon
Pallid Noise
[On Hit] Inflict 5
keyword icon
Bleed
10
+5
SKILL 4
50
Atk Weight
1
[On Use] Lose 5
keyword icon
Queequeg's Ego

[Clash Win] Gain 6 md512
[Clash Lose] Lose 5 SP
[On Hit] Inflict 2
keyword icon
Pallid Noise
[On Hit] Stagger target
2
+2
DEFENSE
[Combat Start] Gain 10% of Max HP as Shield. For every aacepcbq, gain additional 0.3% of Max HP as additional Shield.
When attacked while Shielded, attacker loses 5 SP
When attacked, use this Skill once for every 10 aacepcbq
[On Hit] Inflict 1
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Bleed
Turn Start: If not at -45 SP, heal 15 SP.
Turn End: If panicked, recover from panic. Reset SP to 0 and gain 2 Attack resultenhancement and 2 Defense resultenhancement.
PASSIVE

Phase Start: Gain 30 aacepcbq.
Turn End: If this unit still has remaining Shield, regain 5 aacepcbq. If this unit does not have remaining Shield, lose 10 aacepcbq.
Turn End: If aacepcbq is at 0, get Staggered next turn.
PASSIVE

The lower this unit's HP gets, the more damage this unit deals with its Skills.
Deal 1% more HP for every 0.75% missing HP on self
(Max 100%. Maxes out when this unit is at 25% HP)
PASSIVE

Gain 'Offense Level' and 'Defense Level' every time this unit gains other characters' Ego
Lose SP when losing certain Skill Clashes
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Story
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