Status
670



Status
536
2-4
50

Resistances
Ineff.
[x0.5]
Normal
[x1]
Normal
[x1]

Normal
[x1]
Ineff.
[x0.5]
Endure
[x0.75]
Weak
[x1.5]
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
Stagger Threshold
50% (268)
0% (0)

level: 45
5
+5
SKILL 1
1x
48
Atk Weight
1
keyword:
5
+3
SKILL 2
1x
48
Atk Weight
1
keyword:
5
+4
SKILL 3
1x
48
Atk Weight
1
keyword:
15
+2
SKILL 4
1x
48
Atk Weight
1
4
+1
SKILL 5
1x
48
Atk Weight
6
keyword:
15
+5
SKILL 6
1x
48
Atk Weight
1
4
+4
SKILL 7
1x
48
Atk Weight
1
keyword:
10
+5
SKILL 8
1x
48
Atk Weight
1
When the Fluorescence Part is broken, inflict aacepcbb on all enemies.
Fluorescence Part regenerates after 2 turns.
PASSIVE

Starting from turn 2, gain 8 breath this turn if the Fluorescence Part isn't broken.
Gain +3 breath Count. Starting from turn 2, gain 2 paralysis and 2 attackdmgdown this turn if the Fluorescence Part is broken.
PASSIVE

Starting from turn 2, all Identities without aacepcbb are inflicted with 1 binding and 1 paralysis; Identities without aacepcbb lose 3 SP.
PASSIVE

Story
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