Status
1365



Status
1365
1-3
53

Resistances
Normal
[x1]
[x1.2]
Ineff.
[x0.5]

Weak
[x1.5]
Normal
[x1]
[x1.2]
Endure
[x0.75]
Ineff.
[x0.5]
Weak
[x1.5]
Normal
[x1]
Stagger Threshold
60% (819)
30% (410)
0% (0)
-10% (-136)

level: 50
3
+3
SKILL 1
46
Atk Weight
1
When in
keyword icon
Time Acceleration
state, Clash Power +1
[Clash Lose] At 75%- HP, consume 50 limitedtime and gain 1
keyword icon
Protection
(once per turn)
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 3
keyword icon
Bleed
3
+3
SKILL 2
When in
keyword icon
Time Acceleration
state, Clash Power +2
[On Use] At 500+ limitedtime, inflict +1
keyword icon
Bleed
Count
[On Use] At 300+ limitedtime, consume 25 limitedtime and inflict +1 more
keyword icon
Bleed
Potency and Count with this Skill
[On Hit] Inflict 4
keyword icon
Bleed
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
3
+3
SKILL 3
47
Atk Weight
1
When in
keyword icon
Time Acceleration
state, Coin Power +1
[Clash Lose] At 75%- HP, consume 50 limitedtime and gain Clash Power +2 (once per turn)
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict +2
keyword icon
Bleed
Count
5
+5
SKILL 4
47
Atk Weight
1
[Clash Lose] At 75%- HP, consume 75 limitedtime and gain Clash Power +2
[Before Attack] When in
keyword icon
Time Acceleration
state, gain +1 Atk Weight
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict 8
keyword icon
Bleed
3
+3
SKILL 5
47
Atk Weight
1
[Unclashable]
Inflict timekillerwatch against the target that used an Attack Skill against this unit
[Combat Start] Consume 200 limitedtime and gain
keyword icon
Time Acceleration
next turn
3
+3
SKILL 6
47
Atk Weight
1
[Clash Lose] Gain 1
keyword icon
Fragile
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 3
keyword icon
Bleed
3
+3
SKILL 7
47
Atk Weight
1
[Clash Lose] Gain 1
keyword icon
Fragile
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict +2
keyword icon
Bleed
Count
2
+6
DEFENSE
[On Use] Base Power +1 for every 100
keyword icon
Stolen Time
on self
Have 1000 limitedtime at the start of the Encounter
PASSIVE

Turn End: If a Part is broken, spend 100 Time from that Part to recover from Part Broken state next turn.
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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