Status
232
Clue
Status
232
4-7
50
Resistances
Normal
[x1]
Ineff.
[x0.5]
Weak
[x1.5]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Stagger Threshold
60% (139)
30% (69)
Turn Start: if this unit's Speed is faster than the target's, gain 1 penetratedamageup
PASSIVE
Turn End: Heal 7 SP
Turn End: Gain agility equal to (breath on self/4) next turn (max 3)
Turn End: Gain agility equal to (breath on self/4) next turn (max 3)
PASSIVE
Use Salut if the target is Staggered
PASSIVE
When using a Skill against the same Slot this unit successfully hit last turn, gain the following effects based on the number of consecutive turns it successfully hit the Slot
Resets if this unit failed to attack last turn.
- 1 Consecutive hit: Clash Power +1
- 2 Consecutive hits: Base Power +1
- 3 Consecutive hits: Base Power +1, Coin Power +1
Resets if this unit failed to attack last turn.
- 1 Consecutive hit: Clash Power +1
- 2 Consecutive hits: Base Power +1
- 3 Consecutive hits: Base Power +1, Coin Power +1
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
level: 50
4
+7
SKILL 1
4
+4
SKILL 4
[On Use] If this unit's Speed is higher than the target's, Coin Power +1 (Coin Power +1 for every 2 Speed difference; max 3)
[On Crit] +100% Damage on Critical Hit
Story
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