Status
166
Clue
Status
166
1-4
47
Resistances
Normal
[x1]
Normal
[x1]
Normal
[x1]
[x0.7]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Stagger Threshold
30% (50)
0% (0)
level: 45
7
+3
SKILL 1
[Unclashable]
[After Current Coin Attack] Deal 10 Lust damage against the target, then dies.
4
+7
4
+3
SKILL 3
8
+7
SKILL 4
[On Use] If the target has 6+
Deal +5% more damage for every
[After Attack] Consume all
Bleed, Base Power +1
Deal +5% more damage for every
Coagulated Blood (max 25%)
[After Attack] Consume all
Coagulated Blood and
Blood-tinged Scissorblades
If this unit is still alive by Turn End, use the self-detonation Skill next turn. If this unit is still alive at the same Turn End as the turn this unit used the self-detonation Skill, dies.
PASSIVE
Prioritizes targets with laceration
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
PASSIVE
On Hit, if the target has laceration, heal by 15% of damage dealt
PASSIVE
After Attack: if the target has 8+ laceration, gain 1 hardenedblood
PASSIVE
At 1+ bloodscissor, enhance the blades of the scissor.
PASSIVE
When hit, gain +1 laceration Count.
Gain 1 hardenedblood every time this unit loses 20% HP.
If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase blooddinner by 30
Gain 1 hardenedblood every time this unit loses 20% HP.
If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase blooddinner by 30
PASSIVE
Story
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