Status
254


Clue

Status
254
1-4
52

Resistances
Normal
[x1]
Normal
[x1]
Normal
[x1]

[x0.7]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Stagger Threshold
30% (76)
0% (0)

level: 50
7
+3
SKILL 1
1x
50
Atk Weight
3
[Unclashable]
[After Current Coin Attack] Deal 10 Lust damage against the target, then dies.
4
+7
SKILL 2
2x
50
Atk Weight
1
[Clash Lose] Gain 10
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Gain 10
keyword icon
Bleed
and 1
keyword icon
Bloodied Hand
3
+3
SKILL 3
1x
50
Atk Weight
1
[On Use] If the target has 4+
keyword icon
Bleed
, deal +10% more damage
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] If the target has 6+
keyword icon
Bleed
, gain 1
keyword icon
Coagulated Blood
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Gain 20
keyword icon
Bleed
and 2
keyword icon
Bloodied Hand
4
+5
SKILL 4
1x
50
Atk Weight
1
[On Use] If the target has 6+
keyword icon
Bleed
, Base Power +1
[On Use] When inflicting
keyword icon
Bleed
with this Skill, inflict burst equal to
keyword icon
Coagulated Blood
on self as well
[After Attack] Consume all
keyword icon
Coagulated Blood
and
keyword icon
Bloodied Hand
[On Hit] Inflict 4
keyword icon
Bleed
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Heal (
keyword icon
Bleed
on target)% HP (max 20%)
If this unit is still alive by Turn End, use the self-detonation Skill next turn. If this unit is still alive at the same Turn End as the turn this unit used the self-detonation Skill, dies.
PASSIVE

Prioritizes targets with laceration
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
PASSIVE

On Hit, if the target has laceration, heal by 15% of damage dealt
PASSIVE

After Attack: if the target has 8+ laceration, gain 1 hardenedblood
PASSIVE

When hit, gain +1 laceration Count.
Gain 1 hardenedblood every time this unit loses 20% HP.
If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase blooddinner by 30
PASSIVE

Story
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