Status
202


Clue

Status
202
1-4
52

Resistances
Normal
[x1]
Normal
[x1]
Normal
[x1]

[x0.7]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Stagger Threshold
30% (60)
0% (0)

level: 50
7
+3
SKILL 1
1x
50
Atk Weight
3
[Unclashable]
[After Current Coin Attack] Deal 10 Lust damage against the target, then dies.
4
+3
SKILL 2
[On Use] Gain 5
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
6
+7
SKILL 3
[On Use] Gain 5
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict +3
keyword icon
Bleed
Count
[On Hit] If the target has 5+
keyword icon
Bleed
, gain 1
keyword icon
Bloodied Hand
4
+5
SKILL 4
1x
50
Atk Weight
1
[On Use] Consume up to 50 blooddinner; gain 1
keyword icon
Bloodied Hand
for every 10 blooddinner consumed
[On Use] If the target has 5+
keyword icon
Bleed
, Coin Power +1
[On Hit] Inflict 3
keyword icon
Bleed
[After Attack] If this unit failed to consume blooddinner with this Skill, gain 10
keyword icon
Bleed
and 1
keyword icon
Bloodied Hand
.
6
+6
DEFENSE
[On Use] At 1+
keyword icon
Bloodied Hand
, Base Power +1
[On Use] At 3+
keyword icon
Coagulated Blood
, Coin Power +1
[On Hit] Inflict 2
keyword icon
Bleed
If this unit is still alive by Turn End, use the self-detonation Skill next turn. If this unit is still alive at the same Turn End as the turn this unit used the self-detonation Skill, dies.
PASSIVE

On Hit, if the target has laceration, heal by 15% of damage dealt
PASSIVE

After Attack: if the target has 5+ laceration, gain 1 hardenedblood
PASSIVE

- Prioritizes targets with laceration
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 mdemac next turn
- Turn End: if this unit dealt damage this turn, heal 5 SP
PASSIVE

Gain starvingpriestone at the start of the Encounter
PASSIVE

Story
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