Status
1892



Status
158
1-1
38

Resistances
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]

Normal
[x1]
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
Fatal
[x2]
Endure
[x0.75]
Normal
[x1]
Stagger Threshold
-


Inflict fairycharm to the enemy with the lowest Speed.
Number of targets increases with every Cycle Count.
Number of targets increases when Fairy is restored.
PASSIVE

Cannot damage Core by damaging the Fairy.
Targets more slots based on the number of fairycharm units.
PASSIVE

Fairy gains 20% increased Max HP when restored.
PASSIVE

burst and sinking Potency maxes out at 30.
burst and sinking Count maxes out at 5.
PASSIVE

When the Fairy is killed, all Identities gain 5 breath and 2 breath Count next turn
PASSIVE
level: 45
5
+6
SKILL 1
47
Atk Weight
1
[Unclashable] +1 Atk Weight for every turn Fairy is alive.
Prioritizes Identities with fairycharm.
[On Hit] Inflict +2
keyword icon
Rupture
Count
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Core, Body heals 15 HP
5
+9
SKILL 2
47
Atk Weight
1
[On Hit] Inflict +3
keyword icon
Rupture
Count
[On Hit] Inflict +3
keyword icon
Bleed
Count
6
+8
SKILL 3
47
Atk Weight
2
[On Hit] Inflict 5
keyword icon
Rupture
[On Hit] Inflict 5
keyword icon
Bleed
7
+8
SKILL 4
47
Atk Weight
5
[On Hit] Deal +5% damage per 5
keyword icon
Rupture
Count on target
10
+8
SKILL 5
47
Atk Weight
5
Deal +100% damage to targets with 5+
keyword icon
Rupture
Reveal body when Fairy is broken.
All Buffs and Debuffs expire when the body hides again.
PASSIVE

When the body is broken, Fairy will have 60% of its Max HP upon restoration.
When the body is broken, Core heals +20 more HP with Skill effects
PASSIVE

Story
Found in: