Status
1790
Status
1532
2-4
50
Resistances
Ineff.
[x0.5]
Normal
[x1]
[x1.3]
Normal
[x1]
Normal
[x1]
Weak
[x1.5]
Weak
[x1.5]
[x0.2]
Ineff.
[x0.5]
Normal
[x1]
Stagger Threshold
45% (689)
0% (0)
When the Body Part is broken, halve the value of mrcafba on all enemies.
PASSIVE
level: 45
5
+5
SKILL 1
5
+6
4
+2
SKILL 3
7
+4
SKILL 4
10
+4
SKILL 5
5
+3
SKILL 6
[Unclashable]
Prioritizes the unit with the lowest Speed
Damage dealt by this Attack Skill is fixed to 0.
[Combat Start] Enter
Prioritizes the unit with the lowest Speed
Damage dealt by this Attack Skill is fixed to 0.
[Combat Start] Enter
Red-stained Gossypium state next turn.
10
+4
SKILL 7
4
+8
Turn End: un-Stagger enemies, and inflict (Stagger LV x 8) laceration and 2 reduction on them next turn.
PASSIVE
Turn End: Apply 1 binding to all enemies with mrcafba
PASSIVE
At 20%- Core HP, become mrcafbb at Turn End. This mrcafbb does not expire.
PASSIVE
When hitting a target with an Attack Skill, heal HP equal to laceration on target.
PASSIVE
Story
Oi! I’ve got a few things to say about this bastard before I get to the report. Where the hell are these… good for nothing… cottonhead… gossypium shite comin’ from? Well… not that I expect these Abnormalities to ever be helpful. But the things they give us from time to time… they’re supposed to be ‘gifts’ no? What kind of ‘gifts’ help our enemies keep their balance no matter what? They must be takin’ the piss out of us. Sorry, had to vent a little here. You understand, yeah? … Hm. Anyway. It just looks like a tree with a massive bundle of cotton on it. Appearance wise, it doesn't look any different from the last time we ran into it. Waving, luring us to approach... Same shite, different day, eh? And its center… is red. Like it’s sucking up blood instead of water. On its sides it’s got… wriggling stems? Roots? Whichever it is, it’s bloody creepy. Pretty obvious ploy, innit? I'm sure those vines are there to poke holes in us like straws and suck the blood out of our veins. Let’s tear’em to shreds before they can do anything like that.
If you knew that the vines can’t be cut, then why didn’t you— Haah, nevermind. Don’t seem like we can stop these vines by cutting ‘em, Clockhead. Not sure if we can even cut them, in fact. Can’t help it. There’s no way to avoid getting punctured by these annoying things. Damn it, this chilling sensation of getting my blood sucked right out of my veins… it ain’t pleasant. Not to mention that this thing begins to turn red after it’s sucked enough blood out of us… … When it does turn red, expect it to use a powerful attack against us at any moment. We better finish it off before it tries anything. I suppose it’s easier said than done. Tsk, it’s not like we can pull these straws off us once they hit us. The only way is to beat it into submission like fluffing the cotton inside a pillow. What other option have we got?
According to common sense, plants with deep roots and a good supply of water grow to be resilient. I remember that somebody once told me that common sense often doesn’t apply to Abnormalities… … yet here it is. An Abnormality that common sense does apply to. Blimey… I'm starting to figure it out, though. It’ll wallop whoever has the most of these straws in ‘em. I’ve had the pleasure of a first-hand experience with it, so I’m quite certain of that. Oh, and here’s something funny. This little shite gives ‘gifts’ that somehow help our enemies never get staggered… But beating the living daylights out of it seems to stagger it no fuss. What an absolute muppet. We have to kill it when we have the chance. If we miss that chance… I’ve no idea when we'll get a second one. The point is, don’t dally. I think it fancies me—I’ve no clue why. But it keeps jabbing me with its straw vines.
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