Status
666


Clue

Status
666
2-5
55

Resistances
Normal
[x1]
Ineff.
[x0.5]
[x1.2]

Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Stagger Threshold
30% (200)
0% (0)

level: 50
3
+3
SKILL 1
55
Atk Weight
1
[On Use] If the target has
keyword icon
Bleed
, deal +10% damage
[On Hit] Inflict 4
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict 4
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
3
+4
SKILL 2
55
Atk Weight
1
If target has 5+
keyword icon
Bleed
, Coin Power +1
[On Hit] Inflict 1
keyword icon
Slash Fragility
next turn
[Heads Hit] Inflict 1
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Slash Fragility
next turn
[Heads Hit] Inflict 1
keyword icon
Bleed
4
+3
SKILL 3
55
Atk Weight
1
If target has 5+
keyword icon
Bleed
, Coin Power +1
[On Hit] Inflict 1
keyword icon
Paralyze
next turn
[On Hit] Inflict 8
keyword icon
Bleed
[On Hit] Inflict +3
keyword icon
Bleed
Count
4
+4
SKILL 4
55
Atk Weight
1
[Combat Start] Apply 2
keyword icon
Slash DMG Up
to all allies, including this unit
[Combat Start] Gain 2
keyword icon
Slash Power Up
[On Hit] Inflict 2
keyword icon
Bleed
10
+4
SKILL 5
55
Atk Weight
1
[Combat Start] If the main target has 10+
keyword icon
Bleed
, Atk Weight +1
[Combat Start] If this unit will use 5+ Attack Skills this turn, Final Power +5
[Clash Win] All allies heal 10 SP
If the target has 7+
keyword icon
Bleed
, deal +30% more damage
[Heads Hit] Inflict 2
keyword icon
Bleed
[Heads Hit] Inflict 3
keyword icon
Bleed
If target has 7+
keyword icon
Bleed
, deal +50% damage
[On Hit] Inflict +10
keyword icon
Bleed
Count
4
+2
DEFENSE
[On Use] Add 1 more coin per every surviving other ally (Max 3)
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Kill] All allies heal 20 SP
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE





Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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