Status
1667
Clue
Status
1667
2-3
45
Resistances
Normal
[x1]
Ineff.
[x0.5]
[x1.25]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Stagger Threshold
75% (1250)
20% (333)
0% (0)
level: 45
3
+3
SKILL 1
3
+4
SKILL 2
3
+4
SKILL 3
4
+3
SKILL 4
[On Use] If this unit's Speed is faster than the target's, Clash Power +2
[On Hit] If the target has 3+ negative effects, reuse this Coin (1 time max)
6
+10
SKILL 5
[On Hit] If the target does not have a Stagger Threshold, deal 200 HP damage.
[On Hit] Raise Stagger Threshold by 200
6
+3
SKILL 6
[Combat Start] Gain Atk Weight equal to the number of enemies with
[On Use] If this unit's Speed is faster than the main target's by 3 or more, inflict 2 slashresistdown
[On Use] If the target has
[Turn End] All
Butler's Mark
[On Use] If this unit's Speed is faster than the main target's by 3 or more, inflict 2 slashresistdown
[On Use] If the target has
Butler's Mark, Clash Power +8
[Turn End] All
Butler's Mark expires
[On Hit] If the target has 4+ negative effects, deal 30% of damage dealt as bonus Slash damage
6
+10
SKILL 7
Prioritizes targets with
[Clash Lose] If the target has
Binding Technique
[Clash Lose] If the target has
Binding Technique
Binding Technique expires
[On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (1 time max)
5
+3
SKILL 8
[On Use] If the target has
[On Use] If the target has
Binding Technique, Base Power +5
[On Use] If the target has
Binding Technique, inflict 1
Binding Technique
[On Hit] If the target has 3+ negative effects, reuse this coin (1 time max)
8
+10
SKILL 9
Prioritizes targets with
If the target has
If the target does not have
Binding Technique
If the target has
Binding Technique, Base Power +10
If the target does not have
Binding Technique, this Skill deals 0 damage.
[On Hit] Stagger target.
6
+8
Clash Win: If this unit's Speed is faster than the target's, heal 3 SP
PASSIVE
If there are Staggered enemies, this unit prioritizes Staggered targets with its Attack Skills
Deal +20% more damage to Staggered enemies On Hit
Deal +20% more damage to Staggered enemies On Hit
PASSIVE
After this unit gains a new pattern, and after Combat End, inflict aacfpcbc to a random Identity without aacfpcbc next turn
PASSIVE
All aacfpcbc less than or equal to 2 expires when this unit is Staggered
PASSIVE
Entry SP +30
PASSIVE
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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