Status
1667


Clue

Status
1667
2-3
45

Resistances
Normal
[x1]
Ineff.
[x0.5]
[x1.25]

Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Stagger Threshold
75% (1250)
20% (333)
0% (0)

level: 45
3
+3
SKILL 1
46
Atk Weight
1
[On Use] Inflict 1
keyword icon
Butler's Mark
[On Hit] Inflict 1
keyword icon
Bind
next turn
[On Hit] Gain 1
keyword icon
Defense Level Up
next turn
[On Hit] Gain 2
keyword icon
Poise
3
+4
SKILL 2
[On Use] If the target has
keyword icon
Butler's Mark
, Clash Power +1
[Clash Win] Gain 1
keyword icon
Haste
next turn
[On Hit] Inflict 1
keyword icon
Paralyze
next turn
[On Hit] Gain 3
keyword icon
Poise
[On Hit] Gain 1
keyword icon
Offense Level Up
next turn
[On Hit] Inflict 1
keyword icon
Butler's Mark
3
+4
SKILL 3
[On Use] If the target has
keyword icon
Butler's Mark
, Clash Power +1
[Clash Win] Gain 1
keyword icon
Haste
next turn
[On Hit] Inflict 1
keyword icon
Bind
next turn
[On Hit] Gain +2
keyword icon
Poise
Count
[On Hit] Gain 1
keyword icon
Defense Level Up
next turn
[On Hit] Inflict 1
keyword icon
Butler's Mark
4
+3
SKILL 4
[On Use] If this unit's Speed is faster than the target's, Clash Power +2
[On Hit] Inflict 1
keyword icon
Fragile
[On Hit] Inflict 2
keyword icon
Bind
next turn
[On Hit] Inflict 2
keyword icon
Defense Level Down
next turn
[On Hit] If the target has 3+ negative effects, reuse this Coin (1 time max)
6
+10
SKILL 5
[On Use] If the target has
keyword icon
Butler's Mark
, Clash Power +10
[On Hit] If the target does not have a Stagger Threshold, deal 200 HP damage.
[On Hit] Raise Stagger Threshold by 200
6
+3
SKILL 6
[Combat Start] Gain Atk Weight equal to the number of enemies with
keyword icon
Butler's Mark

[On Use] If this unit's Speed is faster than the main target's by 3 or more, inflict 2 slashresistdown
[On Use] If the target has
keyword icon
Butler's Mark
, Clash Power +8
[Turn End] All
keyword icon
Butler's Mark
expires
[On Hit] Gain 3
keyword icon
Poise
[On Hit] Gain +2
keyword icon
Poise
Count
[On Hit] Inflict 2
keyword icon
Bind
next turn
[On Hit] Inflict 2
keyword icon
Paralyze
next turn
[On Hit] Gain 1
keyword icon
Haste
next turn
[On Hit] If the target has 4+ negative effects, deal 30% of damage dealt as bonus Slash damage
6
+10
SKILL 7
Prioritizes targets with
keyword icon
Binding Technique

[Clash Lose] If the target has
keyword icon
Binding Technique
keyword icon
Binding Technique
expires
[On Hit] Inflict 5
keyword icon
Bleed
[On Hit] Inflict 6
keyword icon
Defense Level Down
next turn
[On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (1 time max)
5
+3
SKILL 8
[On Use] If the target has
keyword icon
Binding Technique
, Base Power +5
[On Use] If the target has
keyword icon
Binding Technique
, inflict 1
keyword icon
Binding Technique
[On Hit] Inflict 1
keyword icon
Fragile
[On Hit] Gain 3
keyword icon
Poise
[On Hit] Inflict 1
keyword icon
Fragile
[On Hit] Gain +2
keyword icon
Poise
Count
[On Hit] Inflict 2
keyword icon
Bind
next turn
[On Hit] Inflict 3
keyword icon
Defense Level Down
next turn
[On Hit] If the target has 3+ negative effects, reuse this coin (1 time max)
8
+10
SKILL 9
Prioritizes targets with
keyword icon
Binding Technique

If the target has
keyword icon
Binding Technique
, Base Power +10
If the target does not have
keyword icon
Binding Technique
, this Skill deals 0 damage.
[On Hit] Stagger target.
6
+8
DEFENSE
[On Evade] Heal 5 SP
[On Evade] Gain 1 more Slot just for the next Turn. (1 time max)
Clash Win: If this unit's Speed is faster than the target's, heal 3 SP
PASSIVE

If there are Staggered enemies, this unit prioritizes Staggered targets with its Attack Skills
Deal +20% more damage to Staggered enemies On Hit
PASSIVE

After this unit gains a new pattern, and after Combat End, inflict aacfpcbc to a random Identity without aacfpcbc next turn
PASSIVE

All aacfpcbc less than or equal to 2 expires when this unit is Staggered
PASSIVE

Entry SP +30
PASSIVE

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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