![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Fatal
[x2]
4
+5
cost
10
x2
x4
x2
x3
AWAKENING SKILL
45
Atk Weight
1
Time Duck
If the target''s Speed is slower than this unit''s, deal +(3.5 x (Speed difference))% more damage (max 50%)
[Before Attack] At 3+ highest Reson., inflict
Tremor Potency by (2 x (highest Reson.)) (max 10)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
- If the highest Reson. was a Sloth A-Reson., inflict
Tremor Count by
Tremor Potency inflicted (max 10)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[After Attack] For 3 turns, lose 10 SP at Turn End
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Amplitude Entanglement into
Tremor - Everlasting
![](https://img.kusoge.xyz/limbus/img/icon/FusionVibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/VibrationContinue.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
[On Hit] Reduce target''s Max Speed by half next turn
36
-12
cost
40
x2
x4
x2
x3
CORROSION SKILL
45
Atk Weight
3
Time Duck
[Indiscriminate]
Targets randomly
If the main target''s Speed is slower than this unit''s, deal +(2.5 x (Speed difference))% more damage (max 20%)
[Before Attack] At 3+ highest Reson., inflict
Tremor Potency by highest Reson. (max 4)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Amplitude Entanglement into
Tremor - Everlasting
![](https://img.kusoge.xyz/limbus/img/icon/FusionVibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/VibrationContinue.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Reduce target''s Max Speed by half next turn
When this unit uses a Skill to trigger vibrationexplosion on an enemy, gain 1 agility next turn. (4 times per turn, including E.G.O Skills)
PASSIVE