![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Fatal
[x2]
18
+8
cost
20
x3
x3
x2
AWAKENING SKILL
45
Atk Weight
3
Blubbering Toad
If the target has
Tremor, deal +(5 + (the sum of
Tremor Potency and Count on target)/2)% more damage (max 30%)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
- At 4+ highest Reson., deal +(7.5 + (the sum of
Tremor Potency and Count on target)/1.5)% more damage instead (max 40%)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Amplitude Conversion into
Tremor - Reverb
![](https://img.kusoge.xyz/limbus/img/icon/Switch_Vibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/VibrationEcho.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
26
-8
cost
20
x3
x3
x2
CORROSION SKILL
47
Atk Weight
3
Blubbering Toad
[Indiscriminate]
Targets randomly
If the target has
Tremor, deal +(5 + (the sum of
Tremor Potency and Count on target)/2)% more damage (max 40%)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
- At 4+ highest Reson., deal +(7.5 + (the sum of
Tremor Potency and Count on target)/1.5)% more damage instead (max 50%)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Amplitude Conversion into
Tremor - Reverb
![](https://img.kusoge.xyz/limbus/img/icon/Switch_Vibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/VibrationEcho.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Trigger
Tremor Burst; then, reduce target''s
Tremor Count by 1
![](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
When this unit uses a Skill to trigger vibrationexplosion on an enemy, inflict 1 attackdown and 2 defensedown on the enemy next turn. (3 times per turn, including E.G.O Skills)
PASSIVE