Status
161
1-4
43

Resistances
Endure
[x0.75]
Fatal
[x2]
Normal
[x1]
Normal
Normal
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
45% (72)
0% (0)


level: 45
3
+4
SKILL 1
2x
48
Atk Weight
1
[Heads Hit] Inflict +2
keyword icon
Bleed
Count
[Heads Hit] Inflict +1
keyword icon
Bleed
Count
3
+2
SKILL 2
1x
48
Atk Weight
1
[Clash Win] Heal 5 SP.
Deal +5% damage per
keyword icon
Bleed
on target
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict +1
keyword icon
Bleed
Count
[On Hit] Inflict +1
keyword icon
Bleed
Count
12
-2
SKILL 3
1x
48
Atk Weight
1
[On Use] Gain 5
keyword icon
Poise
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit] Heal 4 SP
8
+8
SKILL 4
1x
48
Atk Weight
1
[On Use] Gain 5
keyword icon
Poise
and +2
keyword icon
Poise
Count
[On Hit] Inflict 2
keyword icon
Bind
and 2
keyword icon
Fragile
next turn
5
+10
DEFENSE
1x
50
[On Evade] Gain 1 mdemac next turn (Max 3)
At Turn Start, gain 'Offense Level' and 'Defense Level' by the number of surviving allies (not including this unit)
PASSIVE
At Turn Start, heal SP by (# of other surviving allies x 3)
PASSIVE
Turn End: At 50%- HP, gain 1 Attack resultenhancement next turn. (once per encounter)
PASSIVE
Turn End: At less than 0 SP, 50% chance to change Skill patterns.
PASSIVE
Low Morale Effects :
[MentalSystemResultDecrease_Typo] +2
Panic Effects :
Every Turn End: Gain 2 <sprite name="Binding"><color=#f8c200><u><link="Binding">Bind</color></link></u>. Every Coin this unit flips lands on tails.
PANIC TYPE