Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
161
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
43
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
Stagger Threshold
45% (72)
0% (0)
level: 45
3
+4
SKILL 1
5
+10
At Turn Start, gain ''Offense Level'' and ''Defense Level'' by the number of surviving allies (not including this unit)
PASSIVE
At Turn Start, heal SP by (# of other surviving allies x 3)
PASSIVE
Turn End: At 50%- HP, gain 1 Attack Power Up next turn. (once per encounter)
PASSIVE
Turn End: At less than 0 SP, 50% chance to change Skill patterns.
PASSIVE
Low Morale Effects :
[MentalSystemResultDecrease_Typo] +2
Panic Effects :
Every Turn End: Gain 2 <sprite name="Binding"><color=#f8c200><u><link="Binding">Bind</color></link></u>.
Every Coin this unit flips lands on tails.
PANIC TYPE