Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
197
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
40
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
Stagger Threshold
80% (157)
40% (79)
0% (0)
level: 45
2
+4
SKILL 1
2
+5
SKILL 2
[Clash Win] Gain 1
Plus Coin Boost
![](https://img.kusoge.xyz/limbus/img/icon/PlusCoinValueUp.png)
[Clash Lose] Gain 3
Sinking
![](https://img.kusoge.xyz/limbus/img/icon/Sinking.png)
5
+3
SKILL 3
Base Power +1 for every 5
Sinking Potency on target (max 2)
![](https://img.kusoge.xyz/limbus/img/icon/Sinking.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 1
Paralyze next turn
![](https://img.kusoge.xyz/limbus/img/icon/Paralysis.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 2
Offense Level Down
![](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 1
Paralyze next turn
![](https://img.kusoge.xyz/limbus/img/icon/Paralysis.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 2
Offense Level Down
![](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[On Hit] If the target has 4+
Sinking Count, Reuse this Coin (1 time max)
![](https://img.kusoge.xyz/limbus/img/icon/Sinking.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[Heads Hit] Inflict 4
Offense Level Down and 1
Paralyze next turn
![](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
![](https://img.kusoge.xyz/limbus/img/icon/Paralysis.png)
5
+5
DEFENSE
If this unit has remaining Shield HP at Turn End, lower Stagger threshold by 10
If this unit''s Shield HP is depleted, the last attacker heals 10 SP
Turn End: if Staggered, heal 12 SP. Gain 2 Defense Level Down next turn. (one time max)
PASSIVE
Turn End: if this unit recovered from Panic, gain 1 Attack Power Up next turn
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
PANIC TYPE