Status
207
3-5
46

Resistances
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
Normal
Normal
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
45% (93)
0% (0)


level: 45
5
+7
SKILL 1
3x
52
Atk Weight
1
[On Hit] Inflict 3
Bleed
4
+4
SKILL 2
[On Hit] Inflict +2
Bleed
Count
[Heads Hit] Inflict 2
Bleed
[On Hit] Inflict +1
Bleed
Count
[Heads Hit] Inflict 4
Bleed
4
+5
SKILL 3
1x
52
Atk Weight
1
[On Use] Gain 5
Poise
this turn
[On Hit] Apply 2
Protection
, 1
Attack Power Up
to all other allies next turn
5
+7
SKILL 4
If target has 5+
Bleed
, Clash Power +2
[On Hit] Inflict 4
Bleed
[Heads Hit] Inflict 4
Bleed
[On Hit] Inflict 3
Bleed
Count, Deal bonus damage equal to
Bleed
on target
Spend 1 Ammo
7
+8
SKILL 5
1x
52
Atk Weight
1
[Clash Win] Copies the target''s Skill 3 Coin Power and Coin Count and uses them as its own
8
+5
DEFENSE
1x
42
[On Evade] Gain 5
Poise
next turn.
[On Evade] Apply 2
Poise
to all allies next turn.
If this unit has Poise, gain 5 Poise upon Clash Win.
PASSIVE
Every turn, if the first Coin ''Heads Hits'', gain 2 Damage Up and 1 Attack Power Up next turn., If the first Coin ''Tails Hits'', gain 2 Damage Down and 1 Attack Power Down next turn.
PASSIVE
Upon Clash Lose, gain 4 Poise and 3 Poise Count.
PASSIVE
On Critical Hit, gain 1 Plus Coin Boost next turn., Heal 15 SP on self., All other allies heal 10 SP., (Activates once per turn)
PASSIVE
Being captured in this encounter causes all allies to lose 30 SP
PASSIVE
If target has Bleed On Hit, regain SP equal to Bleed on target
PASSIVE
Low Morale Effects :
Turn Start: Gain 1 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 2 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
Panic Effects :
Turn Start: Gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 5 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
PANIC TYPE