Status
221
3-5
51
Resistances
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
Normal
Normal
Normal
Normal
Normal
Normal
Normal
Stagger Threshold
45% (99)
0% (0)
level: 50
5
+7
4
+4
SKILL 2
4
+5
SKILL 3
7
+8
SKILL 5
[Clash Win] Copies the target's Skill 3 Coin Power and Coin Count and uses them as its own
If this unit has breath, gain 5 breath upon Clash Win.
PASSIVE
Every turn, if the first Coin 'Heads Hits', gain 2 attackdmgup and 1 Attack resultenhancement next turn.
If the first Coin 'Tails Hits', gain 2 attackdmgdown and 1 Attack resultreduction next turn.
If the first Coin 'Tails Hits', gain 2 attackdmgdown and 1 Attack resultreduction next turn.
PASSIVE
Upon Clash Lose, gain 4 breath and 3 breath Count.
PASSIVE
On Critical Hit, gain 1 pluscoinvalueup next turn.
Heal 15 SP on self.
All other allies heal 10 SP.
(Activates once per turn)
Heal 15 SP on self.
All other allies heal 10 SP.
(Activates once per turn)
PASSIVE
Being captured in this encounter causes all allies to lose 30 SP
PASSIVE
If target has laceration On Hit, regain SP equal to laceration on target
PASSIVE
Low Morale Effects :
Turn Start: Gain 1 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 2 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
Panic Effects :
Turn Start: Gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 5 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
PANIC TYPE