Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
414
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
3-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
45
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
[x1.6]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
[x0.6]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
Stagger Threshold
50% (207)
0% (0)
level: 45
3
+3
SKILL 1
4
+3
SKILL 2
4
+3
SKILL 3
4
+3
SKILL 4
[On Use] Gain +2
Tremor Count
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 5
Tremor
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 5
Tremor
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[On Hit] Trigger Amplitude Conversion into
Tremor - Decay
![](https://img.kusoge.xyz/limbus/img/icon/VibrationCollapse.png)
5
+3
SKILL 5
Prioritizes targets with
Tremor - Decay
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[On Use] Trigger Amplitude Conversion on all allies(including this unit) to convert their
Tremor to
Tremor - Distribution
![](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/icon/VibrationDistribution.png)
If the target is Staggered by this unit''s Attack or Tremor Burst, all allies heal 10 SP
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
PANIC TYPE