Status
171
1-3
50

Resistances
Normal
[x1]
Fatal
[x2]
Endure
[x0.75]
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
40% (68)
20% (34)


level: 45
3
+7
SKILL 1
2x
42
Atk Weight
1
[On Hit] Inflict 2
Bind
next turn
4
+7
SKILL 2
2x
42
Atk Weight
1
[On Use] Gain 1
Morale Boost
[On Hit] Trigger Tremor Burst
5
+3
SKILL 3
2x
42
Atk Weight
1
[On Use] Gain 1
Morale Boost
[On Hit] Inflict 4
Tremor
[On Hit] Inflict +1
Tremor
Count
6
+7
DEFENSE
[On Use] Heal 5% of Max HP
Gain 2
Fragile
next turn
[Turn End] Remove all
Tipsy
At 5 Morale Boost, gain 5 Tipsy.
PASSIVE
At 5 Tipsy, uses a defense skill.
PASSIVE
Low Morale Effects :
When at low morale for the first time, targets units indiscriminately
Panic Effects :
Targets indiscriminately; Clash Power +1, and gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u>
PANIC TYPE