Status
127
1-3
50

Resistances
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
40% (51)
20% (25)


level: 45
3
+7
SKILL 1
2x
42
Atk Weight
1
[On Hit] Inflict 2
Bind
next turn
4
+7
SKILL 2
2x
42
Atk Weight
1
[On Use] Gain 1
Morale Boost
[On Hit] Trigger Tremor Burst
5
+3
SKILL 3
2x
42
Atk Weight
1
[On Use] Gain 1
Morale Boost
[On Hit] Inflict 4
Tremor
[On Hit] Inflict +1
Tremor
Count
6
+7
DEFENSE
[On Use] Heal 5% of Max HP
Gain 2
Fragile
next turn
[Turn End] Remove all
Tipsy
At 5 Morale Boost, gain 5 Tipsy.
PASSIVE
At 5 Tipsy, uses a defense skill.
PASSIVE
Tails Coins inflict 2 Sinking
PASSIVE
At the end of the turn, lose 5 SP
PASSIVE
Low Morale Effects :
Gain 1 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>; In a clash, if any Coin lands tails, Clash Power -1 for the clash.
Panic Effects :
Gain 3 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>; In a clash, if any Coin lands tails, Clash Power -3 for the clash.
PANIC TYPE