Status
518
2-5
45

Resistances
[x]
[x]
[x]
Weak
Ineff.
Normal
Normal
Weak

Stagger Threshold
70% (363)
30% (155)
0% (0)


level: 45
3
+3
SKILL 1
48
Atk Weight
1
[On Hit] Gain 1
keyword icon
Offense Level Up
next turn
[On Hit] Gain 1
keyword icon
Offense Level Up
next turn
4
+3
SKILL 2
48
Atk Weight
1
[Clash Win] Base Power +1
[On Hit] If the target has
keyword icon
Offense Level Down
, deal 20% of damage dealt as bonus Blunt damage
[On Hit] If the target has
keyword icon
Offense Level Down
, deal 20% of damage dealt as bonus Blunt damage
3
+3
SKILL 3
48
Atk Weight
1
[Clash Win] If the target has 2+ attackdown, Base Power +1
[On Use] If the target has
keyword icon
Defense Level Down
, deal 30% of damage dealt as bonus Blunt damage
[On Hit] Heal 4 SP on self
[On Hit] Heal 4 SP on self
[On Hit] Heal 4 SP on self
5
+5
SKILL 4
48
Atk Weight
1
Prioritizes targets with the most negative effects
[Clash Win] Coin Power +1 for every 3
keyword icon
Defense Level Down
on target (max 3)
[On Hit] Inflict 1
keyword icon
Fragile
[On Hit] Inflict 1
keyword icon
Fragile
next turn
[On Hit] Inflict 2
keyword icon
Paralyze
next turn
[On Hit] Deal +30% more damage for every 2
keyword icon
Offense Level Down
on target (max 120%)
[Heads Hit] If the target has 3+ negative effects, reuse this coin (once)
5
+5
DEFENSE
[Combat Start] Gain 20 additional Shield HP for every surviving ally
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)
PASSIVE
Upon Clash Lose, gain 3 mdemac. (Once per turn)
PASSIVE
Turn End: if this unit's SP is at -10 or less, gain 3 mdemac next turn.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
PANIC TYPE