Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
518
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
2-5
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
45
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
[x]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
[x]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
[x]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Weak
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Ineff.
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Weak
Stagger Threshold
70% (363)
30% (155)
0% (0)
level: 45
3
+8
4
+7
SKILL 2
[On Use] If the target has 2+ negative effects, Base Power +1
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 3
Defense Level Down next turn
![](https://img.kusoge.xyz/limbus/img/icon/DefenseDown.png)
3
+4
SKILL 3
[On Use] If the target has 4+ negative effects, Coin Power +1
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 1
Bind next turn
![](https://img.kusoge.xyz/limbus/img/icon/Binding.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 1
Pierce Fragility next turn
![](https://img.kusoge.xyz/limbus/img/icon/PenetrateTakeDamageUp.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 2
Bind next turn
![](https://img.kusoge.xyz/limbus/img/icon/Binding.png)
4
+5
SKILL 4
[On Use] If the target has 5+ negative effects, Base Power +2
[On Use] If the target has 5+ negative effects, deal +30% more damage
5
+8
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit''s HP to 0)
PASSIVE
Upon Clash Lose, gain 3 Offense Level Up. (Once per turn)
PASSIVE
When using an Attack Skill, if target''s HP is below 70, gain Base Power +1 and deal +20% more damage
PASSIVE
When using a Skill, if this unit''s Speed is faster than the target''s, gain Clash Power +2 and deal +20% more damage
PASSIVE
Heal 10 SP when every Coin of an Attack Skill hits heads
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
PANIC TYPE