Status
166
1-4
37
Resistances
Normal
[x1]
Normal
[x1]
[x0.8]
Endure
Weak
Endure
Normal
Fatal
Weak
Normal
Stagger Threshold
70% (116)
30% (50)
0% (0)
level: 45
4
+7
4
+3
SKILL 2
10
+5
SKILL 3
[On Use] If the target has 6+
Deal +5% more damage for every
[After Attack] Consume all
Bleed Count, Base Power +1
Deal +5% more damage for every
Coagulated Blood (max 25%)
[After Attack] Consume all
Coagulated Blood and
Blood-tinged Scissorblades
4
+5
DEFENSE
Prioritizes targets with laceration
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
PASSIVE
On Hit, if the target has laceration, heal by 15% of damage dealt
PASSIVE
After Attack: if the target has 8+ laceration, gain 1 hardenedblood
PASSIVE
At 1+ bloodscissor, enhance the blades of the scissor.
PASSIVE
When hit, gain +1 laceration Count.
Gain 1 hardenedblood every time this unit loses 20% HP.
If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase blooddinner by 30
Gain 1 hardenedblood every time this unit loses 20% HP.
If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase blooddinner by 30
PASSIVE
PANIC TYPE
Found in: