Status
470
3-6
47

Resistances
Endure
[x0.75]
Fatal
[x2]
Endure
[x0.75]
Normal
Normal
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
70% (329)
40% (188)


level: 45
2
+1
SKILL 1
2x
48
Atk Weight
1
[On Use] Heal 5 SP
[On Hit] Gain 1
keyword icon
Poise
next turn
[On Hit] Gain 1
keyword icon
Poise
next turn
[On Hit] Gain 1
keyword icon
Poise
next turn
[On Hit] Gain 1
keyword icon
Poise
next turn
4
+8
SKILL 2
2x
48
Atk Weight
1
[Clash Win] Deal 10 SP damage
[On Hit] Inflict 3 Attack resultreduction and
keyword icon
Paralyze
next turn
3
+3
SKILL 3
1x
48
Atk Weight
1
[On Hit] Gain 2 Attack resultenhancement next turn
4
+2
SKILL 4
1x
48
Atk Weight
1
[On Hit] Gain 2 Defense resultenhancement next turn
3
+2
SKILL 5
1x
48
Atk Weight
1
[On Use] If targets SP is below 0, crit chance increases in proportion to targets SP
[Heads Hit] Lower users Stagger Threshold by 50% of damage dealt
2
+8
DEFENSE
[On Evade] Lower users Stagger Threshold by 5; Deal 5 SP damage
At the start of the turn, all allies heal 10 SP.
At 20+ SP, gain 1 Attack resultenhancement and 1 Defense resultenhancement at turn start.
PASSIVE
When this unit is defeated, all its allies lose 45 SP.
PASSIVE
Low Morale Effects :
Turn Start: Gain 2 <sprite name="Reduction"><color=#e30000><u><link="Reduction">Attack Power Down</color></link></u>
Panic Effects :
Turn Start: Gain 4 <sprite name="Reduction"><color=#e30000><u><link="Reduction">Attack Power Down</color></link></u>
PANIC TYPE