Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
173
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
48
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
Stagger Threshold
80% (139)
45% (78)
0% (0)
level: 45
3
+5
SKILL 2
[On Use] If the target has 3+
Rupture Count, Base Power +1
![](https://img.kusoge.xyz/limbus/img/icon/Burst.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict 1
Offense Level Down
![](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Inflict +2
Rupture Count
![](https://img.kusoge.xyz/limbus/img/icon/Burst.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 1
Offense Level Down
![](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 3
Rupture
![](https://img.kusoge.xyz/limbus/img/icon/Burst.png)
4
+4
SKILL 3
3
+9
DEFENSE
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
If this Unit has remaining Shield HP at Turn End, gain 1
Offense Level Up next turn
![](https://img.kusoge.xyz/limbus/img/icon/AttackUp.png)
Deal +10% more damage to targets with the least HP
PASSIVE
Low Morale Effects :
Turn Start: Gain 1 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 2 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
Panic Effects :
Turn Start: Gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 5 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
PANIC TYPE