Season
: Walpurgis Night - IV
Faction :
[L_CORP]
Status
169
3-8
47
Resistances
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
Stagger Threshold
60% (101)
30% (51)
15% (25)
4
+4
SKILL 1
At 10+
If the sum of the target's
[Clash Win] Inflict +2
The Living & The Departed, Clash Power +1
If the sum of the target's
Sinking and both
Butterfly is 6 or higher, Coin Power +1
[Clash Win] Inflict +2
Sinking Count
4
+6
SKILL 2
At 10+
Coin Power +1 for every 6 value of the sum of the target's
[Clash Win] Inflict +1
[After Attack] Gain (highest Reson.) of
- If the said Reson. was an A-Reson., gain (highest Reson. x 2) of
- If the said Reson. was at 4+ A-Reson.,
The Living & The Departed, Clash Power +1
Coin Power +1 for every 6 value of the sum of the target's
Sinking and both
Butterfly (max 2)
[Clash Win] Inflict +1
Sinking Count
[After Attack] Gain (highest Reson.) of
The Living & The Departed (max 6)
- If the said Reson. was an A-Reson., gain (highest Reson. x 2) of
The Living & The Departed (max 12)
- If the said Reson. was at 4+ A-Reson.,
Reload instead
4
+3
SKILL 3
Base Power +1 for every 5 value of
Coin Power +1 for every 6 value of the sum of the target's
[Clash Win] Inflict +3
[After Attack]
The Living & The Departed (max 4)
Coin Power +1 for every 6 value of the sum of the target's
Sinking and both
Butterfly (max 2)
[Clash Win] Inflict +3
Sinking Count
[After Attack]
Reload
[On Hit] Inflict Gloom damage equal to "All"
- "All" = the sum of both The Living and The Departed on the target
Butterfly on the target
- "All" = the sum of both The Living and The Departed on the target
10
+4
DEFENSE
x3 Res
After Attack: if this unit killed the target with its Skill,
When this unit gains
Reload
When this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)
PASSIVE
Begin encounters with 10 of each of
When consuming
When inflicting
- If this unit consumed X Living, inflict X Living
- If this unit consumed Y Departed, inflict Y Departed
If this unit runs out of
When
- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed.
- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed.
- The probabilities are calculated separately for each ammo consumed.
The Living & The Departed
When consuming
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed value.
When inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:
- If this unit consumed X Living, inflict X Living
- If this unit consumed Y Departed, inflict Y Departed
If this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
Reload
When
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP
- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed.
- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed.
- The probabilities are calculated separately for each ammo consumed.
PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE