Season
: 9102
Faction :
L Corp.

Status
195
4-6
44

Resistances
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]

Stagger Threshold
50% (97)
20% (39)

E.G.O.
x2
x2
x1
x4
x2
x1
x2
x2
x5
x2
x2
x1
x2
x4

5
+7
SKILL 1
3x
39
Atk Weight
1
[On Use] Gain +3
Aggro
to this Skill Slot next turn
[On Hit] Inflict +2
Rupture
Count
4
+3
SKILL 2
2x
39
Atk Weight
1
[On Use] Gain +4
Aggro
to this Skill Slot next turn
[On Use] If target has 6+
Rupture
, Coin Power +1
[On Hit] Inflict 1
Rupture
[On Hit] Inflict 1
Rupture
[On Hit] Inflict 2
Rupture
[On Hit] If the target has 2 or less
Rupture
Count, inflict +3
Rupture
Count
4
+3
SKILL 3
1x
41
Atk Weight
1
[On Use] Gain +5
Aggro
to this Skill Slot next turn
[On Use] If target has 6+
Rupture
, Coin Power +1
[On Hit] Inflict +3
Rupture
Count
[On Hit] Heal 15 HP. Heal by +50% more HP when reusing Coin.
[On Hit] Heal additional HP based on
Rupture
on target (2 HP healed per 1
Rupture
. Max 40)
At 50%- HP, reuse Coin once
12
+6
DEFENSE
[On Use] If target has 6+
Rupture
, Final Power +3
[Turn End] Heal HP equal to remaining Shield HP (Once per turn. Max Heal amount: 10% of Max HP)
x4 Owned
If this unit''s Skill Slot has
Aggro
, Clash Power +1, Heal 6 HP every time this unit hits enemies that targeted this unit with an Attack Skill in the Chaining Phase (For Abnormalities, each Part is calculated separately)
PASSIVE
x5 Owned
The ally with the highest
Aggro
Skill Slot heals 4 HP every time they hit an enemy that targets this unit (Does not apply to units without
Aggro
)
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE