Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Fatal
[x2]
Normal
[x1]
Endure
[x0.75]
Ineff.
[x0.5]
5
+4
cost
10
x4
x3
x4
AWAKENING SKILL
50
Atk Weight
1
Four-hundred Roses
Coin Power +1 for every 6
[After Attack] For 3 turns, lose 10 SP at Turn End
Bleed on the target (max 2)
[After Attack] For 3 turns, lose 10 SP at Turn End
[On Kill] When dealing excess damage past the enemy's remaining HP, deal the excess damage as fixed damage between all enemies. (min 1)
6
+4
cost
30
x4
x3
x4
CORROSION SKILL
53
Atk Weight
1
Four-hundred Roses
[Indiscriminate]
Targets randomly
Coin Power +1 for every 6 (sum of
[On Use] Consume up to 10% of this unit's max HP and deal (HP consumed / 2) damage to all enemies and allies
- At less than 50% of this unit's max HP, inflict and activate 5
Targets randomly
Coin Power +1 for every 6 (sum of
Bleed on self and the target) (max 3)
[On Use] Consume up to 10% of this unit's max HP and deal (HP consumed / 2) damage to all enemies and allies
- At less than 50% of this unit's max HP, inflict and activate 5
Bleed on all allies instead (lose 1
Bleed Count). Heal HP equal to the amount of
Bleed damage dealt to allies
[On Kill] When dealing excess damage past the enemy's remaining HP, deal the excess damage as fixed damage between all enemies. (min 1)
When this unit deals or takes
- When activating a Skill/Coin effect that inflicts
Bleed damage, heal HP equal to the
Bleed damage (max 10 per turn)
- When activating a Skill/Coin effect that inflicts
Bleed, if the target has
Rose Wedge, inflict 1
Bleed against the target. (2 times per turn)
PASSIVE