Gregor’s E.G.O Gear
Season
: 3
Faction :
How to obtain :

ID
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]
Normal
[x1]
Endure
[x0.75]
Ineff.
[x0.5]
20
+10

cost
30
x2
x2
x2
x2
x2
x2
x2
AWAKENING SKILL
40
Atk Weight
4
Sign of Roses
[Before Attack] Gain (# of highest Reson. - 2) Atk Weight (Max 3)
[On Use] Apply 1 ''(Corresponding Sin Affinity)
Damage Up
'' and ''1 (Corresponding Sin Affinity)
Power Up
'' to (4 + # of highest Reson.) allies.
- At 4+ Corresponding Reson., apply 1 additional ''(Corresponding Sin Affinity)
Damage Up
''
- At 5+ Corresponding Reson., apply 1 additional ''(Corresponding Sin Affinity)
Power Up
''
- At 6+ Corresponding A-Reson., apply the above effects next turn as well
[After Attack] Heal 4 allies with the lowest HP percentages for 22% HP of their max HP, - Heal (highest # of Reson. - 2) more allies (max 3)
30
-10

cost
35
x2
x2
x2
x2
x2
x2
x2
CORROSION SKILL
40
Atk Weight
4
Sign of Roses
[Indiscriminate]
Targets Randomly
[Before Attack] Gain (highest # of Reson. - 2) Atk Weight (max 3)
[On Hit] Inflict 1
Damage Down
. Inflict 2
Bind
next turn
[On Hit] Inflict 1 ''Fragility'' and 1 ''
Power Down
'' for the Sin Affinity with the highest Resonance count, - At 4+ Corresponding Reson., inflict 1 additional ''(Corresponding Sin Affinity) Fragility'', - At 5+ Corresponding Reson., inflict 1 additional ''(Corresponding Sin Affinity)
Power Down
'', - At 6+ Corresponding A-Reson., apply the above effects next turn as well
Turn Start: Inflict 2
Rupture
Potency on a random enemy(In Focused Encounters, all parts) When activating Absolute Resonance, inflict 2
Rupture
Potency on all enemies at Combat Start
PASSIVE