Season
: 5
Faction :

Status
261
4-6
50

Resistances
Ineff.
[x0.5]
Fatal
[x2]
Normal
[x1]

Stagger Threshold
80% (209)

E.G.O.
x3
x1
x1
x3
x1
x4
x3
x3
x2
x2
x2
x2
x2
x2
x2
x2
x4
x1
x2
x2
x2

3
+4
SKILL 1
[On Use] Gain +3
keyword icon
Aggro
to this Skill Slot next turn
[On Use] Coin Power +1 for every 6
keyword icon
Bleed
on the target (max 2)
[On Use] Gain 10
keyword icon
Bleed

- At 50%+ HP, gain 15 additional
keyword icon
Bleed
[On Hit] Inflict 2
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Rupture
[On Hit] Gain 3
keyword icon
Bloodied Hand
4
+6
SKILL 2
2x
46
Atk Weight
1
[On Use] Gain +3
keyword icon
Aggro
to this Skill Slot next turn
[On Use] Coin Power +1 for every 6
keyword icon
Bleed
on the target (max 2)
[On Use] Gain 10
keyword icon
Bleed

[On Use] At 5+
keyword icon
Ailing Heart
, consume up to 60
keyword icon
Bloodfeast
; then, gain 1
keyword icon
Bloodied Hand
for every 6
keyword icon
Bloodfeast
consumed
- At less than 5
keyword icon
Ailing Heart
, gain 10
keyword icon
Bleed
and 3
keyword icon
Bloodied Hand
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict 1
keyword icon
Rupture
[On Hit] Gain 3
keyword icon
Bloodied Hand
5
+4
SKILL 3
1x
48
Atk Weight
1
On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill)
[On Use] Deal +1.5% more damage for every 1% missing HP on self (max 90%)
[On Use] If the target has 6+
keyword icon
Bleed
, Coin Power +1
[On Use] Consume every excess Stack of
keyword icon
Bloodied Hand
past 10 Stack to gain the following effects:
- Heal (Stacks consumed x 3) HP on self
- If this unit consumed 10+ Stack, Coin Power +1
- If this unit consumed 20+ Stack, Reuse the final Coin
[On Use] Gain 10
keyword icon
Bleed

[After Attack] Heal 10% HP on self
[On Hit] Gain 3
keyword icon
Bloodied Hand
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Rupture
Count
[On Hit] Inflict 2
keyword icon
Bleed
[On Hit] Inflict 2
keyword icon
Rupture
15
+5
DEFENSE
[Combat Start] At 40%+ HP, gain 5
keyword icon
Bleed
and activate
keyword icon
Bleed
up to 3 times on self (once per turn; lose
keyword icon
Bleed
Count equal to the number of times it was activated)
[Combat Start] At less than 40% HP, consume up to 20
keyword icon
Bloodfeast
and heal the same value as HP (once per turn)
[Combat Start] Gain 3
keyword icon
Ailing Heart
(once per turn)
x5 Owned
Turn End: heal (10 -
keyword icon
Ailing Heart
) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded)
In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)
PASSIVE
If this unit is on field, or is one of the units that can appear on this Stage, increase
keyword icon
Bloodfeast
value by the amount of
keyword icon
Bleed
damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
PASSIVE
x3 Res
1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn)
- If the target hit by the said ally had
keyword icon
Bleed
, heal 3 additional HP
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE