4
+5
[On Use] Gain +3
[On Use] Gain 1
[On Use] At 4+
[Clash Win] Gain +3
Aggro to this Skill Slot next turn
[On Use] Gain 1
Defense Level Up for every 2
Tremor Count on self (max 3)
[On Use] At 4+
Defense Level Up, Coin Power +1
[Clash Win] Gain +3
Tremor Count
[Hit after Clash Win] On 2 other allies with the lowest HP percentage, apply 2
Defense Level Up next turn
[On Hit] On 2 other allies with
Defense Level Up, apply ((
Defense Level Up on the ally)/2)
Offense Level Up next turn (once per turn, max 3)
Learned by: