3
+3
[On Use] If the target has 5+
Gain +1 Base Power for every
Rupture, inflict 2
Defense Level Down
Gain +1 Base Power for every
HP Healing Boost value on self (max 3)
[Heads Hit] Core and Part both gain 5 HP
[Heads Hit] Core and Part both gain 5 HP
[Heads Hit] Core and Part both gain 5 HP
[Heads Hit] Core and Part both gain 5 HP
Learned by: