4
+3
Can Clash with this Skill regardless of Speed
[Combat Start] Consume 200 blooddinner, gain 500 Shield HP, 5 bloodarmor, and 1 swirlingblood
- If this unit doesn't have enough blooddinner, gain 50
[Clash Win] Gain 200 Shield HP
[Clash Lose] Gain 3
[Clash Lose] Deal -50% less damage, and the damage from this Skill does not Stagger the target
[After Attack] Ends this turn
[Combat Start] Consume 200 blooddinner, gain 500 Shield HP, 5 bloodarmor, and 1 swirlingblood
- If this unit doesn't have enough blooddinner, gain 50
Bleed, and activate
Bleed immediately. Lose 2
Bleed Count. Gain 500 Shield HP and 1 swirlingblood (this damage does not reduce this unit's HP to 1)
[Clash Win] Gain 200 Shield HP
[Clash Lose] Gain 3
Fragile as long as the Shield gained due to this Skill is active
[Clash Lose] Deal -50% less damage, and the damage from this Skill does not Stagger the target
[After Attack] Ends this turn
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