2
+4
Prioritizes targets with the most
[Before Attack] If the target is the one with the most
[On Use] Consume up to 50 blooddinner: gain 1
- If this unit failed to consume blooddinner, gain 10
[After Attack] Increase blooddinner equal to the damage this Skill dealt
Bleed
[Before Attack] If the target is the one with the most
Bleed, gain Atk Weight +2 and Clash Power +3
[On Use] Consume up to 50 blooddinner: gain 1
Hardblood and Base Power +1 for every 10 blooddinner consumed (max 5)
- If this unit failed to consume blooddinner, gain 10
Bleed, and activate
Bleed immediately. Lose 1
Bleed Count
[After Attack] Increase blooddinner equal to the damage this Skill dealt
Learned by: