12
+14
[Combat Start] Consume (45 - current SP) blooddinner to heal up to 45 SP
- If there isn't enough blooddinner, consume up to (45 - current SP) HP to heal up to 45 SP (this damage does not lower this unit's HP below 1)
- Gain Shield HP equal to the remaining blooddinner (max 100)
[Clash Win] Inflict 10
keyword icon
Bleed

[Clash Lose] Consume 100 blooddinner
[After Attack] Increase blooddinner equal to the damage dealt
supercoin
[On Hit] Deal +10% more damage for every
keyword icon
Bleed
on the target (max 200%)
[On Hit] Deal +10% more damage for every blooddinner (max 100%)
[On Hit] Inflict 3
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Bleed
and +2
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Bleed
Count
Learned by: