3
+4
[On Use] Clash Power +1 for every 5
Tremor Count on self (max 2)
[After Attack] Consume all
Tremor Count on self
[On Hit] Gain +2
Tremor Count next turn
[On Hit] If the target has 8+
Tremor, inflict 1
Interlocking Time
[On Hit] Gain +2
Tremor Count next turn
[On Hit] If the target has 4+
Tremor Count, inflict 1
Interlocking Time
[On Hit] At 7+
Tremor Count, inflict 1
Interlocking Time
[On Hit] Trigger
Tremor Burst