Status
150
2-4
48
Resistances
Normal
[x1]
[x]
[x0.6]
Normal
Normal
Normal
Normal
Normal
Normal
Normal
Stagger Threshold
40% (60)
0% (0)
level: 45
4
+3
SKILL 1
4
+4
SKILL 2
3
+4
SKILL 3
At the end of the turn, if the HP is between 16% and 20%, instantly heal up to 60% of Max HP, and recover from stagger. (One time max)
PASSIVE
After activating Golden Time, gain 2 vulnerable at the next Turn Start
PASSIVE
Turn Start: If this unit does not have timerentaltwo, gain +5 vibration Count
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Low Morale Effects :
Turn Start: Gain 1 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 2 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
Panic Effects :
Turn Start: Gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 5 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
PANIC TYPE