Season
: 2
Faction :
[ATL]

Status
204
3-5
42

Resistances
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]

Stagger Threshold
55% (112)
20% (41)

E.G.O.
x2
x2
x3
x2
x3
x3
x2
x2
x2
x2
x2
x3
x2
x2
x4
x2
x3

6
-2
SKILL 1
3x
42
Atk Weight
1
[On Use] Gain +1
Sinking
Count
[Clash Lose] Gain 3
Sinking
[On Hit] Inflict 2
Sinking
[Tails Hit] Inflict +2
Sinking
Count
10
-3
SKILL 2
2x
43
Atk Weight
1
[On Use] When below -15 SP, Final Power +3
[On Use] When below -25 SP, Final Power +2
[Tails Hit] Inflict 3
Rupture
[Tails Hit] Inflict 3
Rupture
Spend 5
Sinking
to deal +20% damage
[Tails Hit] Trigger
Tremor Burst
18
-7
SKILL 3
1x
43
Atk Weight
1
[On Use] Gain 6
Sinking
and +3
Sinking
Count
[Tails Hit] Inflict 1
Paralyze
next turn
[On Hit] Inflict 5
Rupture
[Tails Hit] Inflict 1
Fragile
next turn
10
-5
DEFENSE
[On Use] Gain 5
Sinking
[Tails Hit] Gain 1
Paralyze
next turn
[On Hit] Inflict 5
Sinking
[On Hit] Inflict 5
Rupture
x3 Owned
At the start of the combat phase, spend 1
Sinking
Count and lose SP by the current amount of
Sinking
., Before being hit by an attack, gain
Protection
equal to this unit''s
Sinking
. (Up to 5
Protection
can be gained per turn), When hit, gain 1
Blunt DMG Up
next turn. (3 per turn)
PASSIVE
x3 Owned
1 ally with the least SP loses 10 SP when hit by an attack and gains 1
Blunt DMG Up
next turn. (Once per turn)
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE