Fatal
[x2]
Fatal
[x2]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Ineff.
[x0.5]
Normal
[x1]
7
+7
cost
20
x1
x3
x2
AWAKENING SKILL
55
Atk Weight
1
Der Fluchschütze
[Before Attack] Gain (highest Reson. + 1)
- If it was an A-Reson., gain (highest Reson. + 2)
[Before Attack] Gain 1
[Before Attack] Gain +1
[After Attack] Lose every
Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2)
Torn Memory instead
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Before Attack] Gain +1
Poise Count
[After Attack] Lose every
Torn Memory
30
-12
cost
25
x1
x3
x2
CORROSION SKILL
50
Atk Weight
2
Der Fluchschütze
[Indiscriminate]
Targets randomly
[Before Attack] Gain (highest Reson. + 1)
- If it was an A-Reson., gain (highest Reson. + 2)
[Before Attack] Gain 1 Atk Weight for every 3
[Before Attack] Deal +3% more damage for every
[Before Attack] Gain 1
[Before Attack] Deal +5% more damage for every 5
[Before Attack] Consume 5
[After Attack] Lose every
Targets randomly
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2)
Torn Memory instead
[Before Attack] Gain 1 Atk Weight for every 3
Torn Memory (max 2)
[Before Attack] Deal +3% more damage for every
Torn Memory (max 21%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Before Attack] Deal +5% more damage for every 5
Poise on self (max 25%)
[Before Attack] Consume 5
Poise on self
[After Attack] Lose every
Torn Memory
PASSIVE