Season
: 0
Faction :
R Corp.

Status
200
3-7
48

Resistances
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]

Stagger Threshold
70% (140)
30% (60)

E.G.O.
x2
x2
x1
x4
x4
x2
x1
x2
x2
x1
x2
x3
x3
x3
x1
x3
x2

4
+5
SKILL 1
3x
46
Atk Weight
1
[On Use] Gain +2
Charge
Count
[On Hit] Inflict 1
Sinking
[On Hit] Gain +2
Charge
Count
[On Hit] Inflict 1
Sinking
[On Hit] Gain +2
Charge
Count
6
+12
SKILL 2
2x
46
Atk Weight
1
[On Use] Gain +7
Charge
Count
[On Hit] Inflict +3
Sinking
Count
2
+6
SKILL 3
1x
46
Atk Weight
1
Spend 8
Charge
If at less than 8
Charge
Count at Combat Start, target a random unit for an unopposed attack
[On Hit] Inflict 1
Sinking
[On Hit] Raise Stagger Threshold by 40% of damage dealt
[On Hit] Inflict 1
Sinking
[On Hit] Raise Stagger Threshold by 30% of damage dealt
[On Hit] Inflict 1
Sinking
[On Hit] Raise Stagger Threshold by 20% of damage dealt
[On Hit] Inflict 1
Sinking
[On Hit] Raise Stagger Threshold by 10% of damage dealt
4
+10
DEFENSE
[On Evade] Gain +1
Charge
Count
x3 Res
At the start of the combat phase, gain (Gloom Reson. / 3)
Attack Power Up
., If this unit fails to deal damage this turn, lose 15 SP at the end of the turn.
PASSIVE
x5 Owned
1 ally with the least SP deals +10% Blunt damage.
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE