![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Fatal
[x2]
3
+7
cost
25
x1
x3
x2
AWAKENING SKILL
45
Atk Weight
1
Fairy Festival
If this Skill''s healing exceeds this unit''s max HP, redirect the excess healing to 1 ally with the least HP percentage instead
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Heal 20% of Max HP on self
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[Heads Hit] Lose 1~2 SP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[Heads Hit] Reuse this Coin (5 times per Skill)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Heal self by 8~12% of damage dealt
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 1
Gluttony Fragility
![](https://img.kusoge.xyz/limbus/img/icon/ShamrockTakeDamageUp.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Inflict 1~4
Bleed
![](https://img.kusoge.xyz/limbus/img/icon/Laceration.png)
39
-24
cost
25
x1
x3
x2
CORROSION SKILL
45
Atk Weight
3
Fairy Festival
[Indiscriminate]
Targets the unit with the least Core HP
[Before Attack] Gain (# of highest Reson. -2) Atk Weight (max 2)
[Before Attack] Deal 5% HP damage to at most 5 random other allies
- Heal HP on self equal to the damage dealt to allies.
- If this unit dealt damage to an ally, gain 2
Attack Power Up this turn, and gain 2
Haste next turn.
![](https://img.kusoge.xyz/limbus/img/icon/Enhancement.png)
![](https://img.kusoge.xyz/limbus/img/icon/Agility.png)
(Once per turn. The ''dealt damage'' includes damage dealt to Shield HP. This effect can kill allies.)
[After Attack] If this Skill''s healing exceeds this unit''s max HP, gain (excess heal/max HP) x 10
Offense Level Up next turn. (max 6 per turn)
![](https://img.kusoge.xyz/limbus/img/icon/AttackUp.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[Tails Hit] Heal self by 20% of damage dealt
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[Tails Hit] Inflict 3~6
Bleed
![](https://img.kusoge.xyz/limbus/img/icon/Laceration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Kill] Gain 1Attack Power Up next turn (max 3)
If the main target took HP damage this turn and isn''t at max HP at Skill Use: On Hit, - When this unit is at max HP, deal +5~+10% more damage. - When this unit isn''t at max HP, heal 2~5 HP. (7 times per turn)
PASSIVE