Season
: 3
Faction :
[PEQUOD_CREW]

Status
160
4-7
37

Resistances
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]

Stagger Threshold
70% (112)
40% (64)
20% (32)

E.G.O.
x2
x2
x1
x4
x4
x2
x1
x2
x2
x1
x2
x3
x3
x3
x1
x3
x2

4
+4
SKILL 1
3x
43
Atk Weight
1
[Combat Start] Apply 2
Defense Level Up
to 2 allies adjacent to this unit on the Dashboard
[On Use] Next turn, the leftmost Skill Slot of 1 other ally with the highest Max HP gains +(Highest Reson.)
Aggro
(Once per turn)
- At 4+ highest A-Reson., apply 1
Protection
to the ally next turn when they gain
Aggro
(Once per turn)
[On Hit] Inflict 2
Bleed
4
+4
SKILL 2
[Combat Start] Apply 3
Offense Level Up
to 2 allies adjacent to this unit on the Dashboard
[On Use] Every Reson. of the highest Reson. adds 20% chance that this unit orders the ally on its immediate right(on the Dashboard) to use
Assist Attack
this turn.
- At 4+ highest A-Reson., apply 2 ''
Damage Up
'' to the ally
- At 4+ Pride A-Reson., apply 2 additional
Pride Power Up
[On Hit] Inflict 2
Bleed
[On Hit] Inflict 1
Burn
4
+3
SKILL 3
1x
43
Atk Weight
1
Deal more damage based on target''s missing HP (+0.3% damage per 1% missing HP, max +30%)
Coin Power +1 for every 5
Bleed
on target (Max 2)
[After Attack] If the target is Staggered or defeated, (1+(Highest A-Reson./2)) allies with the least SP heal 10 SP, gain 2
Poise
, and gain +4
Poise
Count. (4 times max. Max # of allies that can be healed: 4)
[On Hit] Inflict +1
Bleed
Count
[On Hit] Inflict 2
Bleed
[On Hit] Inflict +1
Burn
Count
10
+4
DEFENSE
[On Use] Heal 5 SP for 2 allies adjacent to this unit on the Dashboard (2 times max)
x3 Res
- After Attack: if the enemy is defeated after this unit''s attack,, - gain 4
Poise
, +2
Poise
Count. Then, gain
Overheated Gas Harpoon
next turn., - 2 other allies with the least SP heal 7 SP and gain 4
Poise
., - If the allies are from The Pequod, heal an additional 5 SP. Then, once per turn, apply 1
Pierce Power Up
next turn.
PASSIVE
If the target is a «Lake Entity», deal +10% damage
PASSIVE
x3 Res
After Attack: 1 ally with the highest SP gains 2
Poise
and +2
Poise
Count when the target is defeated after that unit''s attack (2 times per turn)
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE