4
+3
Deal more damage based on target's missing HP (+0.3% damage per 1% missing HP, max +30%)
Coin Power +1 for every 5
[After Attack] If the target is Staggered or defeated, (1+(Highest A-Reson./2)) allies with the least SP heal 10 SP, gain 2
Coin Power +1 for every 5
Bleed on target (Max 2)
[After Attack] If the target is Staggered or defeated, (1+(Highest A-Reson./2)) allies with the least SP heal 10 SP, gain 2
Poise, and gain +4
Poise Count. (4 times max. Max # of allies that can be healed: 4)
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