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Interlocking Time
Interlocking Time
Reduce final damage by 30% and store it. At 3 Count, take fixed damage by 2 times the accumulated damage, and gain 3 Bind next turn.
Dispellable : false
Related Abnormality:
Refracted T Corp. Class 3 Collector
Refracted T Corp. Class 3 Collector
Refracted T Corp. Class 3 Collector
Refracted T Corp. Class 3 Collector
T Corp. Class 2 Collection Staff
Related Enemy:
Imagined T Corp. Class 3 Collector
Imagined T Corp. Class 3 Collector
T Corp. Class 2 Collection Staff
T Corp. Class 2 Collection Staff